Evaluating Wick Editor as Open-Source Alternative for Developing Educational Games using Heuristics

Authors

  • Chung Ang Tay Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia
  • Ho Hai Inn Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia
  • Norahima Annuar Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia
  • Nur Elana Mohd Saferinor Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia
  • Fat'hah Noor Prawita School of Applied Science, Telkom University, Jl. Telekomunikasi No. 1, Kota Bandung, Jawa Barat 40257, Indonesia

DOI:

https://doi.org/10.37934/araset.48.1.180192

Keywords:

Wick editor, Educational games, Flash, Heuristics, Open source, Multimedia

Abstract

Wick Editor is a free and open-source web-based tool for creating games. Unlike Flash, which is widely discussed in literature as a tool to produce educational multimedia titles and educational games, Wick Editor is not widely known. This study proposes Wick Editor as a more accessible and viable alternative to Flash. There are two main approaches employed in this study, namely examining process: 1) developing a software artefact as evidence as well as comparative features analysis of authoring tools; and examining the end product 2) selecting relevant heuristics and getting experts to evaluate. A selected cohort of students were trained to use Wick Editor. At the end of the training, they were required to develop educational games. In the process, Wick Editor was assessed in terms of functionalities. A heuristics protocol engaging 18 educators was used to assess the educational games developed by students. The findings reveal that Wick Editor is indeed a viable alternative but with certain limitations and opportunities for improvements in game design. In order for educational games to be used extensively and democratization of educational games development, a free and accessible authoring tool must be made available for educators.

Author Biographies

Chung Ang Tay, Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia

chungang.tay@icats.edu.my

Ho Hai Inn, Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia

hai.inn@icats.edu.my

Norahima Annuar, Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia

norahima@icats.edu.my

Nur Elana Mohd Saferinor, Faculty of Computing and Software Engineering, i-CATS University College, Jalan Stampin Timur, 93350 Kuching, Sarawak, Malaysia

elana@icats.edu.my

Fat'hah Noor Prawita, School of Applied Science, Telkom University, Jl. Telekomunikasi No. 1, Kota Bandung, Jawa Barat 40257, Indonesia

fathah@telkomuniversity.ac.id

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Published

2024-07-10

How to Cite

Chung Ang Tay, Ho Hai Inn, Norahima Annuar, Nur Elana Mohd Saferinor, & Fat’hah Noor Prawita. (2024). Evaluating Wick Editor as Open-Source Alternative for Developing Educational Games using Heuristics. Journal of Advanced Research in Applied Sciences and Engineering Technology, 48(1), 180–192. https://doi.org/10.37934/araset.48.1.180192

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Section

Articles