Virtual Reality Technology and Artificial Intelligence for Television and Film Animation

Authors

  • SivaKrishna Reddy Vundela Computer Science & Engineering, Hindustan Institute of Science & Technology, Chennai, Tamil Nadu, India
  • Kathiravan M. Computer Science & Engineering, Hindustan Institute of Science & Technology, Chennai, Tamil Nadu, India

DOI:

https://doi.org/10.37934/araset.43.1.263273

Keywords:

Artificial intelligence, Virtual reality, 3D animation, Television production, FTA education

Abstract

Artificial intelligence technology has transformed television content and production methods and resulted in the development of a new generation of artificially intelligent Television. Popularising artificial intelligence technology improves television programme content, categories, cost, and efficiency. Virtual reality (VR) technology has been widely used in scientific study and everyday life; thus, its use in film and television animation (FTA) teaching has been researched to promote FTA learning. First, learning design uses dynamic environment modelling, real-time 3D graphic production, stereoscopic displays, sensors, and other VR technologies. These four issues were researched due to the present FTA primary teaching method. VR technology enhances FTA's basic training teaching, and the 3D animation course and VR technology increase professional skill course teaching. The application effect compares and analyses classroom satisfaction, comprehensive quality evaluation, and professional core curriculum effect. The VR technology group's thorough quality evaluation is significantly improved, and students' satisfaction with classroom atmosphere, teaching style, and teaching facilities is 85%, 78%, and 97.34%, respectively. This group can incorporate the new design process into animation modelling and finish the course design work well. Compared to traditional instruction, pupils are happier and harvest more. Thus, VR technology in FTA instruction can increase student engagement, efficiency, and professional knowledge and abilities. After analysing its application mode and effects, VR technology can be used in FTA teaching.

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Author Biographies

SivaKrishna Reddy Vundela, Computer Science & Engineering, Hindustan Institute of Science & Technology, Chennai, Tamil Nadu, India

sivareddy1986@gmail.com

Kathiravan M., Computer Science & Engineering, Hindustan Institute of Science & Technology, Chennai, Tamil Nadu, India

kathiravanm326@gmail.com

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Published

2024-04-09

How to Cite

SivaKrishna Reddy Vundela, & Kathiravan M. (2024). Virtual Reality Technology and Artificial Intelligence for Television and Film Animation. Journal of Advanced Research in Applied Sciences and Engineering Technology, 43(1), 263–273. https://doi.org/10.37934/araset.43.1.263273

Issue

Section

Articles