Application of Augmented Reality for Independent Learning with Mobile Learning

Authors

  • Lusy Tunik Muharlisiani Department of Teacher Professional Education, Faculty of Language and Sciences, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia
  • Idris Taib Architecture Department, Faculty of Architecture and Built Environment, Infrastructure University Kuala Lumpur, (IUKL) De Centrum City, Jalan Ikram-Uniten, 43000 Kajang, Selangor, Malaysia
  • Siti Bariroh Department of Educational Administration, Universitas Gresik, Kabupaten Gresik, Jawa Timur 61111, Indonesia
  • Widyatmike Gede Mulawarman Department of Education Management Magister, Universitas Mulawarman, Kota Samarinda, Kalimantan Timur 75119, Indonesia
  • Nugrahini Susantinah Wisnujati Department of Economic, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia
  • Pratiwi Dwi Karjati Department of Economic, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia
  • Azlina Idris Wireless Communication Technology Research Group (WiCoT), School of Electrical Engineering, College of Engineering, Universiti Teknologi MARA (UiTM), 40450 Shah Alam, Selangor, Malaysia

DOI:

https://doi.org/10.37934/araset.59.1.171185

Keywords:

Information technology, Augmented reality, Administration students, Independent, Learning, Mobile learning

Abstract

This study provides a thorough examination of the application of Augmented Reality (AR) in smart education, specifically focusing on markers, object recognition, and mobile content creation. It addresses the challenges faced in traditional educational methods, such as sustaining student engagement and facilitating effective knowledge acquisition. By superimposing virtual elements onto the physical world, AR offers an innovative solution to these challenges, allowing for visualization and comprehension of complex concepts in a tangible and accessible manner. The study highlights the variability in validation results reported for AR-based smart education, emphasizing the importance of cloud computing in integrating AR. Seamless content creation, upload, display, and accessibility within mobile graphics environments are identified as crucial factors. The overarching goal of this research is to address challenges and gaps in the application of AR for smart education, enhancing learning outcomes and facilitating real-time monitoring of production processes. It also aims to contribute to the advancement of infrastructure, learning processes, and overall progress in science and technology within the education sector. Employing an analytical approach, the study predicts system performance characteristics, evaluates technology application capacity, and assesses the efficacy of learning technology. This comprehensive methodology ensures a holistic exploration of the proposed AR-based education system. The principal outcomes of the study demonstrate significant innovation in smart education, with both the control and experimental groups showing substantial performance improvements. The control class exhibited a notable 52.6% increase in performance, while the experimental group showed an exceptional improvement of 69.8%. These results underscore the potential of AR in enhancing learning processes and promoting science and technology development. In conclusion, this study highlights the transformative potential of AR in smart education. By addressing validation challenges and harnessing the power of cloud computing, it provides valuable insights into the effective integration of AR and its profound impact on learning technologies. The findings strongly support the promise of AR-based learning, showcasing its ability to revolutionize education through interactive and engaging experiences.

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Author Biographies

Lusy Tunik Muharlisiani, Department of Teacher Professional Education, Faculty of Language and Sciences, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia

lusytm_fbs@uwks.ac.id

Idris Taib, Architecture Department, Faculty of Architecture and Built Environment, Infrastructure University Kuala Lumpur, (IUKL) De Centrum City, Jalan Ikram-Uniten, 43000 Kajang, Selangor, Malaysia

Idristaib@iukl.edu.my

Siti Bariroh, Department of Educational Administration, Universitas Gresik, Kabupaten Gresik, Jawa Timur 61111, Indonesia

siti.bariroh60@gmail.com

Widyatmike Gede Mulawarman, Department of Education Management Magister, Universitas Mulawarman, Kota Samarinda, Kalimantan Timur 75119, Indonesia

widyatmike@fkip.unmul.ac.id

Nugrahini Susantinah Wisnujati, Department of Economic, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia

wisnujatinugrahini@uwks.ac.id

Pratiwi Dwi Karjati, Department of Economic, Universitas Wijaya Kusuma Surabaya, Surabaya, Jawa Timur 60225, Indonesia

Pratiwidwikarjati@uwks.ac.id

Azlina Idris, Wireless Communication Technology Research Group (WiCoT), School of Electrical Engineering, College of Engineering, Universiti Teknologi MARA (UiTM), 40450 Shah Alam, Selangor, Malaysia

azlina831@uitm.edu.my

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Published

2024-10-08

How to Cite

Muharlisiani, L. T., Taib, I., Siti Bariroh, Mulawarman, W. G., Wisnujati, N. S., Karjati, P. D., & Idris, A. (2024). Application of Augmented Reality for Independent Learning with Mobile Learning. Journal of Advanced Research in Applied Sciences and Engineering Technology, 171–185. https://doi.org/10.37934/araset.59.1.171185

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Articles