Methodology Used to Develop Prototypes of Augmented Reality Teaching Instruments: A Structured Review
DOI:
https://doi.org/10.37934/araset.58.1.106119Keywords:
Methodology, prototypes, AR, teaching instruments, research design, learning outcomes, enhanced learning, instructional designAbstract
Integrating augmented reality (AR) technology in education has become increasingly prevalent, functioning as a valuable instrument to foster interactive experiences within conventional and non-conventional learning settings. The present study thoroughly analyses the developmental procedures of creating a prototype AR teaching aid. The present paper evaluated 28 studies that employed AR to enhance the pedagogical process and facilitate knowledge acquisition in several academic fields, encompassing science, engineering, and medicine. A detailed investigation was carried out on the study design, data collection procedures, and data analysis techniques utilized in each study. Moreover, the benefits and constraints of each methodology were highlighted, and possible future research endeavours were suggested. This study has identified that utilizing comprehensive and systematic research approaches is essential in developing AR (AR) teaching tools that can significantly boost learning outcomes.