Implementation of a Virtual Reality-Environment for a Simulator

Authors

  • Low Guo Ying Alvin Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia
  • Norazlianie Sazali Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia
  • Kettner Maurice Institut für Kälte-, Klima- und Umwelttechnik, Karlsruhe University of Applied Sciences, Germany
  • Martin Kipfmüller University of Applied Sciences Karlsruhe, Moltkestrasse 30, Karlsruhe, 76133, Germany
  • Fahmi Bellalouna University of Applied Sciences Karlsruhe, Moltkestrasse 30, Karlsruhe, 76133, Germany
  • Naqib Salim Karlsruhe University of Applied Sciences, 76131 Karlsruhe, Germany
  • Ismayuzri Ishak Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia
  • Saiful Anwar Che Ghani Faculty of Mechanical and Automotive Engineering, Universiti Malaysia Pahang, Malaysia

DOI:

https://doi.org/10.37934/aram.53.1.237253

Keywords:

Virtual Reality, Simulator, Signal processiong, Virtual Reality, Simulator, Signal processing

Abstract

Within the scope of the development of the project, the acceleration and gyro signal, VR implementation, and User Control for VR were realized. The starting point was a list of MPU9250 data, which are acceleration and gyro data. The goal is to do the signal processing of the signal that is got from MPU9250 and implement the data with a specific format so that the LINAK LA36 actuator can be controlled in such a way that it performs as desired position. For this purpose, a multi-axis acceleration and position sensor is mounted on a surfing board which then collects the acceleration and Gyro data. A MATLAB Program had been written to convert the desired position into a CAN message. Before that, the raw acceleration data and gyro must be converted and filtered into actual data. First, the acceleration data was collected from another group. A signal processing method has been implemented. This includes gravitational force filter, noise filter, integration, and complementary filter method was used in order to get the accurate actual data that is able to be implemented into the system. For those methods, it was necessary to deal extensively with the characteristics of signal processing. VR application was implemented in this project to give the user a sensational surfing experience in the virtual world. User control has been implemented as well to allow users to control the video. Unity with Arduino work together so that both Arduino and Unity can communicate with each other, and signal messages will be sent to the Arduino from Unity and vice versa to achieve the synchronization of the video signal and Unity VR application.

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Author Biographies

Low Guo Ying Alvin , Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia

alvinlgy.de@icloud.com

Norazlianie Sazali, Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia

azlianie@ump.edu.my

Kettner Maurice , Institut für Kälte-, Klima- und Umwelttechnik, Karlsruhe University of Applied Sciences, Germany

maurice.Kettner@h-ka.de

Martin Kipfmüller, University of Applied Sciences Karlsruhe, Moltkestrasse 30, Karlsruhe, 76133, Germany

martin.kipfmueller@h-ka.de

Fahmi Bellalouna, University of Applied Sciences Karlsruhe, Moltkestrasse 30, Karlsruhe, 76133, Germany

fahmi.bellalouna@h-ka.de

Naqib Salim, Karlsruhe University of Applied Sciences, 76131 Karlsruhe, Germany

muhamad_naqib.md_salim@h-ka.de

Ismayuzri Ishak, Faculty of Manufacturing and Mechatronic Engineering Technology, University Malaysia Pahang, 26600 Pekan, Pahang, Malaysia

yuzriishak@umpsa.edu.my

Saiful Anwar Che Ghani, Faculty of Mechanical and Automotive Engineering, Universiti Malaysia Pahang, Malaysia

anwarcg@umpsa.edu.my

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Published

2024-10-07

How to Cite

Alvin , L. G. Y., Sazali, N., Maurice , K., Kipfmüller, M. ., Bellalouna, F. ., Salim, N. ., Ishak, I., & Che Ghani, S. A. . (2024). Implementation of a Virtual Reality-Environment for a Simulator. Journal of Advanced Research in Applied Sciences and Engineering Technology, 237–253. https://doi.org/10.37934/aram.53.1.237253

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